My knees hurt today. Not as much as I was afraid they were going to hurt yesterday, but they still hurt. The reason they hurt, as the title of this post suggests, is because I took a mighty tumble yesterday. Picture yourself walking out my front door, you’ll see in front of you the street on which I live, and down and to your right is a sidewalk. In one direction this sidewalk heads out to the public sidewalk running along my street, and in the other direction it runs along the side of my house to the steps leading to my side door. At the corner where the front of my house meets this little sidewalk is a relatively low spot in my yard. So this last weekend and early this week when the temperature was above freezing it was a natural place for the water from the melting snow to collect. The temperature has since dipped back below freezing, and this pool of water has become a patch of ice. A fact I failed to take into account as I was walking to my car on my way to work yesterday morning.
I was at the point where I wasn’t going to be late for work, as long as I did nothing but walk briskly to my car, and drive straight to work without any stops or detours. When I hit the ice at the corner of my house my feet slipped out from under me, and I feel forward. My knees took the brunt of the impact, followed pretty closely by my hands, and finally the rest of me. I am somewhat amazed that when I landed on my knees I slide forward into what I can only assume was the one exposed bit of dirt and grass in my entire town resulting in dirt and grass stains on my pants. My first reaction was to roll over onto my back and think, “ouch.” The second thing I did was check to see if I could bend my knees without an unreasonable amount of pain - I could. Then I noticed the stains on my pants at which point I knew I was going to be late for work - I was. So I got back up, hobbled my way back inside, changed my pants, and made attempt number two at walking to my car. This time I avoided the ice, and arrived at my car without further incident.
This was not the mightiest tumble I’ve ever taken. A few years back I slipped on some ice and sprained my ankle. Now that really hurt. While that fall would be my mightiest tumble, it certainly isn’t the worst fall in my immediate family. That distinction goes to one of my younger brothers, the middle child, for those who’ve heard the story this would be the one whose butt I shot with an arrow. However that is a story for another time. Anyway again a few years ago (although not as far back as my ankle) this brother of mine managed to fall off a second story landing outside of an apartment above one of the bars in my hometown (yes alcohol was a contributing factor). That he a) isn’t dead, and b) has proved to be basically physically unaltered I’m going to chalk up to a miracle. He certainly did sustain some serious injuries, was hospitalized, and it is only years later that I can look back on this and find it kind of funny (rest assured I found no humor in it at the time).
Physical injuries both minor and major aside, I was considering WoW a bit this last week and I realized that for the first time I have a main character. This is the first time in a MMORPG that I can point to a single character and say this is who I’m focusing the majority of my attention on. I cannot say that about any of my characters in City of Heroes/Villains, and prior to Chipple hitting level 70 I couldn’t say that about any of my characters in WoW. I've certainly had characters I spent more time with, but I never before in my mind differentiated between Chipple, my warlock Cominius, and my hunter Steinthror. In honor of her main character status I give you a picture of her on her flying mount (as well as pictures of her on her other land mounts).
I find this funny because Chipple was never intended to be a permanent character much less a main. Chipple was created during the fairly brief period of time after I signed up for the 10 day free trial, but before I decided that I was indeed going to buy this game (two or maybe three days later). I wanted to try out a mage, and I wanted to try grouping with a friend (which my time on City of Heroes had taught was much more fun than soloing). I had mentioned to Dan and Paul that I was giving the WoW trial a go (at a BESM gaming session) and I still remember they both looked at me, Paul looked over at Dan, and then looked back at me and said, “he’s got better guild connections.” At some point around this same time Dan also sent me an e-mail mentioning that he’d just started a warrior alt who I would be able to quickly catch up to in level.
So I rolled a mage on Dark Iron, but since I was still in the, “oh I’m only going to use the free trial, I’m not going to buy this game phase” I wasn’t thinking terribly seriously about naming this character. I hadn’t tried rolling a female toon yet, I wasn’t impressed with any of the names being generated randomly, and then I thought of Chipple. I will only say it is a personal reference that amuses me greatly. As a brief aside I just went and googled Chipple and on the very first page of results I learned that there was a professional baseball player named Walter Chipple whose entire career spanned 18 games for the Washington Senators in 1945. I also learned that chipple is a sexual slang for something you can go look up yourself if you really want to know. Both of those facts amused me, neither is what Chipple is referencing. Now as to why I didn’t delete Chipple and reroll a mage named Cominius (the name I’ve been using for most online activities ever since I played that character in college) I have to blame Dan. Right around the time I was hitting level ten, he mailed Chipple four netherweave bags. I hadn’t yet gotten around to rolling another character on Dark Iron, and I wasn’t really familiar with the implications of the bind of equip mechanic as yet. And since having lots of bag space is just so damn convenient for a new character I never replaced Chipple, and instead used Cominius as the name of my warlock.
That is enough for today. Hopefully sometime this weekend I’ll post my thoughts on Oh! Edo Rocket, and Lucky Star both of which I’ve finished off, and both of which I enjoyed greatly. I’ve also received move three from Erik, so I need to get him my response and I should toss the moves up here for everyone’s personal kibitzing pleasure. I leave you with one final picture of Chipple - an oldie of her in her mid 40s on her original land mount. Also woot for post 80.
A place to indulge my geeky pursuits. While no subject is really off limits, and for those who know me a bit about what I’m up to will sneak in as well, the crux of this blog will revolve around comic books, web comics, RPGs, HeroClix, manga, books in general, movies, anime, music, and any other similar topic I can think of. Enjoy.
Friday, February 29, 2008
Thursday, February 21, 2008
I've got the sound, but do I have the fury?
I feel like there are about a hundred different things I'd like to talk about, and no way that I'm going to fit them all in. So let me mention a few things in passing with the (probably in vain) idea of addressing at least some of them in more detail in a later post (it could actually happen).
I finished off Sky Girls last week. I found it to be a solid, enjoyable mecha series. While nothing about it really grabbed me, made me want to run out, wrestle people to the ground, and shout "WATCH THIS" at them, I still have no problem encouraging people to give it a try. "Refreshingly straightforward" probably sums up my thoughts on Sky Girls more than anything else. There are no genre altering plot twists, no surprise villains, no secret organizations pulling the strings - just enjoyable mecha action. The fact these mecha were piloted by cute girls instead of angst-filed boys probably didn't hurt my opinion of it either.
I'm through the first story arc of Spice and Wolf. This series certainly started off slowly, but as the first arc progressed things did pick up nicely. Craft and Horo are very interesting characters in their own right, and watching their relationship develop has been quite enjoyable. My impression of Craft is he's a skilled merchant who is just a touch too cautious for his own good, but his dealings with Horo seem to be putting just the right amount of daring in him. As for Horo, she is a wonderful character. For a wolf spirit/harvest deity she is surprisingly human - very wise yes but also very fallible, confident and powerful but also emotionally vulnerable and even painfully lonely.
This is not your typical fantasy story, as stated Craft is not some stock fantasy archetype like a warrior, but rather a simple merchant; his big dream is to amass enough money to buy a shop in a city so he can settle down and stop being a traveling peddler. Outside of Horo's existence magic has been nowhere to be found, and even with Horo the flashiest bit of magic we've seen is her transformation into her wolf form - and that has only happened twice or perhaps more accurately once and a half since the first time we only got to see Craft's reaction to the transformation (it scared him witless). The main story arc revolves around economics with nobles, kingdoms, and rival merchant houses plotting and scheming to make money off a pending alteration to the purity of one kingdom's silver coins. For an anime the depiction of the economics gets pretty in depth maybe not quite "Moby-Dick's descriptions of 19th Century whaling" level in depth, but still I feel at times like I should be taking notes.
Oh what else: I've started in on Oh! Edo Rocket and it is ridiculously fun. When I try and think of a way to describe it I keep coming back to the fact it reminds me of Excel Saga, but only coherent with an actual plot. I'm not entirely happy with that comparison as I am at best ambivalent towards Excel Saga, while I am loving Oh! Edo Rocket. I would have to say that in every way that being silly is a good thing - Oh! Edo Rocket is just as silly as Excel Saga, and in every way that I found being silly a detriment to Excel Saga - Oh! Edo Rocket is actually logical and serious. The setting is Edo in 1842 (as the anime is quick to tell you Edo in 1842 was in the midst of numerous onerous restrictions on things deemed frivolous - like say fireworks), and the basic premise is a woman asks a fireworks maker to make some fireworks capable of reaching the moon for her. Anyone familiar with the anime will understand the magnitude of the understatement I’m about to engage in - there is more going on in this anime than I’ve just mentioned. I doubt I could do it justice were I to try and describe everything going on there, I think this is clearly a case of experiencing it for oneself as being the best policy.
I’m still watching Rosario+Vampire, I’m not sure I could even explain why. I know I haven’t made it through an episode yet where I haven’t thought, “now that is an excessive amount of fan service.” For some reason it actually makes me think of History’s Strongest Disciple Kenichi. There are some similarities: Kenichi is the last anime I watched to feature a truly noteworthy amount of fan service (although nowhere near the level of Rosario+Vampire), many of the defeated foes in both go on to become staunch allies of the main characters, the female leads in both could kick the male leads’ collective asses, and while I wouldn’t really call Kenichi a harem anime the main character does pick up more than one female admirer over the course of the series. Where Kenichi differs from Rosario+Vampire (and most harem anime/manga I’m familiar with) is Kenichi (the character) actual grows and becomes more competent and mature (and since it is a martial arts comedy I’d be remiss if I didn’t mention stronger and more skilled). I doubt Tsukune is going to be much different at the end of Rosario+Vampire from how he was at the beginning.
Clannad and Shion no Ou both continue to be among my favorite anime I’m watching. I’ve been periodically pestering Dan to start watching Shion no Ou so I’d have somebody to talk about it with. Dan if you are reading this be warned I’m going to add Oh! Edo Rocket, and Spice and Wolf to the list of things I periodically pester you to start watching. I continue to make my way through Pretty Cure Max Heart, and I have only a few episodes left of Lucky Star. Sadly I haven’t gotten back to Dennou Coil yet. On that front I think it is actually an attempt by me to be responsible. I have a strong feeling that once I start watching it again I won’t stop until I’ve finished it, and because I’m only through 14 of the 26 episodes I’ve been hesitant to start watching it again since I haven’t had a window were I could comfortably devote the nearly five hours it will take to finish the series off.
I could continue on about anime for awhile yet, but time for a new topic instead. Despite what it must look like given the above paragraphs, my assessment last month that I’m making a transition away from WoW towards anime may have been premature. I’m starting to get the hang of being a level 70 character with Chipple. I’ve got my flying mount (sorry still no pictures), and I’m making slow, but measurable progress towards better gear. Assuming I keep up with the necessary farming of elemental motes, I should be making myself some Frozen Shadoweave Shoulders this weekend. I still need to get Chipple into some level 70 instances, and get her keyed for Karazhan (although given my current work schedule I just don’t see myself becoming a regular raider), but the tasks before me seem slightly less daunting.
I’ve also been spending some time working on a Tauren druid named Berenek on the server Zuluhed, because that is where my friend Erik plays (I’m sure I’m not spending nearly enough time there in Erik’s estimation). Speaking of Erik, I continue to wait patiently for move number three in our latest e-mail chess match.
Matt’s BESM campaign continues to go well. He’s seems quite happy to sit back and see where we (the players) take it, and speaking for myself I’m quite happy to see where we can get it to go. In my last post I mentioned that my character Cynthia had managed to retrieve a surprising amount of data from the memory banks/brain of our apparent main foe. It turns out this info is more memories and personality and less raw data, so Cynthia threw together a small robot to attach this personality to so we’d have something to interact with while obtaining what we’d like to know. Matt has portrayed the partial copy of our foe’s memories as being a bit morose, and more than a little bitter over the loss of its magical abilities. Its complaints on the latter topic lead Cynthia to retort something to the effect of (and I mention this mainly because Matt found it amusing), “I just grabbed the information we needed, it’s not my fault you don’t keep your magic in your brain.”
My character Kell continues to survive Ellery’s Eberron campaign, although after our last session, mostly by the grace of some amazing dice rolling. D&D has long had the idea of the “natural 20," meaning you roll a 20 on a 20 sided die, as being the best thing to hope for during combat. This has been true regardless of the version of D&D you happen to be playing (and outside of a few skill systems in the pre 3.x /d20 era rolling high on a d20 in any situation has generally been a good thing). I picked a very opportune time to get one during our recent combat with a mind flayer (technically a vampiric mind flayer but whose keeping score). Had I not rolled that 20 on my grapple check, my character was about 99% likely to have his brain eaten (just a little something mind flayers like to do). Near character death experiences notwithstanding I continue to have fun with Kell.
With that I think I've touched on most things I’ve been kicking around. So it is now time for me to go knock out a few dailies and farm some motes of water.
I finished off Sky Girls last week. I found it to be a solid, enjoyable mecha series. While nothing about it really grabbed me, made me want to run out, wrestle people to the ground, and shout "WATCH THIS" at them, I still have no problem encouraging people to give it a try. "Refreshingly straightforward" probably sums up my thoughts on Sky Girls more than anything else. There are no genre altering plot twists, no surprise villains, no secret organizations pulling the strings - just enjoyable mecha action. The fact these mecha were piloted by cute girls instead of angst-filed boys probably didn't hurt my opinion of it either.
I'm through the first story arc of Spice and Wolf. This series certainly started off slowly, but as the first arc progressed things did pick up nicely. Craft and Horo are very interesting characters in their own right, and watching their relationship develop has been quite enjoyable. My impression of Craft is he's a skilled merchant who is just a touch too cautious for his own good, but his dealings with Horo seem to be putting just the right amount of daring in him. As for Horo, she is a wonderful character. For a wolf spirit/harvest deity she is surprisingly human - very wise yes but also very fallible, confident and powerful but also emotionally vulnerable and even painfully lonely.
This is not your typical fantasy story, as stated Craft is not some stock fantasy archetype like a warrior, but rather a simple merchant; his big dream is to amass enough money to buy a shop in a city so he can settle down and stop being a traveling peddler. Outside of Horo's existence magic has been nowhere to be found, and even with Horo the flashiest bit of magic we've seen is her transformation into her wolf form - and that has only happened twice or perhaps more accurately once and a half since the first time we only got to see Craft's reaction to the transformation (it scared him witless). The main story arc revolves around economics with nobles, kingdoms, and rival merchant houses plotting and scheming to make money off a pending alteration to the purity of one kingdom's silver coins. For an anime the depiction of the economics gets pretty in depth maybe not quite "Moby-Dick's descriptions of 19th Century whaling" level in depth, but still I feel at times like I should be taking notes.
Oh what else: I've started in on Oh! Edo Rocket and it is ridiculously fun. When I try and think of a way to describe it I keep coming back to the fact it reminds me of Excel Saga, but only coherent with an actual plot. I'm not entirely happy with that comparison as I am at best ambivalent towards Excel Saga, while I am loving Oh! Edo Rocket. I would have to say that in every way that being silly is a good thing - Oh! Edo Rocket is just as silly as Excel Saga, and in every way that I found being silly a detriment to Excel Saga - Oh! Edo Rocket is actually logical and serious. The setting is Edo in 1842 (as the anime is quick to tell you Edo in 1842 was in the midst of numerous onerous restrictions on things deemed frivolous - like say fireworks), and the basic premise is a woman asks a fireworks maker to make some fireworks capable of reaching the moon for her. Anyone familiar with the anime will understand the magnitude of the understatement I’m about to engage in - there is more going on in this anime than I’ve just mentioned. I doubt I could do it justice were I to try and describe everything going on there, I think this is clearly a case of experiencing it for oneself as being the best policy.
I’m still watching Rosario+Vampire, I’m not sure I could even explain why. I know I haven’t made it through an episode yet where I haven’t thought, “now that is an excessive amount of fan service.” For some reason it actually makes me think of History’s Strongest Disciple Kenichi. There are some similarities: Kenichi is the last anime I watched to feature a truly noteworthy amount of fan service (although nowhere near the level of Rosario+Vampire), many of the defeated foes in both go on to become staunch allies of the main characters, the female leads in both could kick the male leads’ collective asses, and while I wouldn’t really call Kenichi a harem anime the main character does pick up more than one female admirer over the course of the series. Where Kenichi differs from Rosario+Vampire (and most harem anime/manga I’m familiar with) is Kenichi (the character) actual grows and becomes more competent and mature (and since it is a martial arts comedy I’d be remiss if I didn’t mention stronger and more skilled). I doubt Tsukune is going to be much different at the end of Rosario+Vampire from how he was at the beginning.
Clannad and Shion no Ou both continue to be among my favorite anime I’m watching. I’ve been periodically pestering Dan to start watching Shion no Ou so I’d have somebody to talk about it with. Dan if you are reading this be warned I’m going to add Oh! Edo Rocket, and Spice and Wolf to the list of things I periodically pester you to start watching. I continue to make my way through Pretty Cure Max Heart, and I have only a few episodes left of Lucky Star. Sadly I haven’t gotten back to Dennou Coil yet. On that front I think it is actually an attempt by me to be responsible. I have a strong feeling that once I start watching it again I won’t stop until I’ve finished it, and because I’m only through 14 of the 26 episodes I’ve been hesitant to start watching it again since I haven’t had a window were I could comfortably devote the nearly five hours it will take to finish the series off.
I could continue on about anime for awhile yet, but time for a new topic instead. Despite what it must look like given the above paragraphs, my assessment last month that I’m making a transition away from WoW towards anime may have been premature. I’m starting to get the hang of being a level 70 character with Chipple. I’ve got my flying mount (sorry still no pictures), and I’m making slow, but measurable progress towards better gear. Assuming I keep up with the necessary farming of elemental motes, I should be making myself some Frozen Shadoweave Shoulders this weekend. I still need to get Chipple into some level 70 instances, and get her keyed for Karazhan (although given my current work schedule I just don’t see myself becoming a regular raider), but the tasks before me seem slightly less daunting.
I’ve also been spending some time working on a Tauren druid named Berenek on the server Zuluhed, because that is where my friend Erik plays (I’m sure I’m not spending nearly enough time there in Erik’s estimation). Speaking of Erik, I continue to wait patiently for move number three in our latest e-mail chess match.
Matt’s BESM campaign continues to go well. He’s seems quite happy to sit back and see where we (the players) take it, and speaking for myself I’m quite happy to see where we can get it to go. In my last post I mentioned that my character Cynthia had managed to retrieve a surprising amount of data from the memory banks/brain of our apparent main foe. It turns out this info is more memories and personality and less raw data, so Cynthia threw together a small robot to attach this personality to so we’d have something to interact with while obtaining what we’d like to know. Matt has portrayed the partial copy of our foe’s memories as being a bit morose, and more than a little bitter over the loss of its magical abilities. Its complaints on the latter topic lead Cynthia to retort something to the effect of (and I mention this mainly because Matt found it amusing), “I just grabbed the information we needed, it’s not my fault you don’t keep your magic in your brain.”
My character Kell continues to survive Ellery’s Eberron campaign, although after our last session, mostly by the grace of some amazing dice rolling. D&D has long had the idea of the “natural 20," meaning you roll a 20 on a 20 sided die, as being the best thing to hope for during combat. This has been true regardless of the version of D&D you happen to be playing (and outside of a few skill systems in the pre 3.x /d20 era rolling high on a d20 in any situation has generally been a good thing). I picked a very opportune time to get one during our recent combat with a mind flayer (technically a vampiric mind flayer but whose keeping score). Had I not rolled that 20 on my grapple check, my character was about 99% likely to have his brain eaten (just a little something mind flayers like to do). Near character death experiences notwithstanding I continue to have fun with Kell.
With that I think I've touched on most things I’ve been kicking around. So it is now time for me to go knock out a few dailies and farm some motes of water.
Monday, February 04, 2008
Once More unto the Breach
To say I've thought of nothing else but singing monkeys since Saturday would be hyperbole, but it has been in the back of my mind. Yesterday I heard the radio advertisement for a second time. I listened to it with palpable anticipation. My original recollection was slightly inaccurate, the commercial ended, ". . . order your flowers by the 10th, and receive a free CD of romantic piano music, and a chance to win a singing monkey."
At least I think that is what it said, it's not like I had any trouble understanding anything else this lady on the radio was saying, but I just cannot completely wrap my mind around the idea of winning a singing monkey. Some part of me just refuses to believe that is what she said, despite having twice heard her say it. That said, I find myself a little sad I don't currently have a significant other, because I think I'd like to present her with a singing monkey (whatever that is) on Valentine's Day. I fully realize such an act would likely result in my hypothetical lover becoming my hypothetical ex-lover, but damn would the bar story be worth it.
In addition to pondering silly advertisements, I devoted most of my free time this last weekend to role playing. On Saturday Matt ran his BESM campaign. Cynthia very nearly went down the dark path of torturing a prisoner, thankfully Paul's Jedi stopped her. That aside, Cynthia did have a few moments I was pretty proud of: hacking a 24th century military grade computer system on an abandoned moon base was rather awesome, as was the invention of a shrink ray to facilitate the transportation back to their home world of the numerous D&D monsters we kept finding in stasis as we explored the interdimensional portal network our enemies seem to be using.
Like most most role players I love those rare instances where I roll the best possible result on my dice, just when I need to do so the most. Cynthia had one of those joyous occasions on Saturday. Our aforementioned prisoner was more mechanical than biological so Cynthia designed a machine to forcibly download the information stored in his memory. As it was being hooked up, he countered by activating his hitherto unknown self-destruct and total memory wipe ability. I held little hope that Cynthia would be able to use/modify on the fly her invention fast enough to get any information from him. I rolled a twelve (as good as it gets on 2d6) on the electronics test, after applying Cynthia's insanely high mind score and excellent electronics skill the test result added up to 24 (even after the penalty Matt applied to the roll) which is the target number BESM assigns for improbable tasks (BESM's highest difficulty class) . All of this means we got the information we were looking for, and while Cynthia may be a 14 year old girl she is clearly technology's daddy.
Sunday saw the resumption after a nearly year long hiatus of Ellery's Eberron campaign. I'm still trying to remember exactly what character goals I had for my changeling Kell. Still it was a fun session, although it served to really reinforce my preference for point based role playing systems. After two years of BESM (plus some random GURPS and Hero action) I find the game mechanics of character creation and advancement in d20 (and really any level based system) to be incredibly restrictive. Sorting through the seemingly endless number of D&D's core and prestige classes for that magic combination that will approximate the admittedly nebulous character concept I have has been an exercise in extreme frustration. My advice for anyone playing D&D (or any other class based system) is look over the classes, and find one that makes you go, "ooooo," and build your character concept around that. Don't create a character concept, and then try and find a class that fits it.
At least I think that is what it said, it's not like I had any trouble understanding anything else this lady on the radio was saying, but I just cannot completely wrap my mind around the idea of winning a singing monkey. Some part of me just refuses to believe that is what she said, despite having twice heard her say it. That said, I find myself a little sad I don't currently have a significant other, because I think I'd like to present her with a singing monkey (whatever that is) on Valentine's Day. I fully realize such an act would likely result in my hypothetical lover becoming my hypothetical ex-lover, but damn would the bar story be worth it.
In addition to pondering silly advertisements, I devoted most of my free time this last weekend to role playing. On Saturday Matt ran his BESM campaign. Cynthia very nearly went down the dark path of torturing a prisoner, thankfully Paul's Jedi stopped her. That aside, Cynthia did have a few moments I was pretty proud of: hacking a 24th century military grade computer system on an abandoned moon base was rather awesome, as was the invention of a shrink ray to facilitate the transportation back to their home world of the numerous D&D monsters we kept finding in stasis as we explored the interdimensional portal network our enemies seem to be using.
Like most most role players I love those rare instances where I roll the best possible result on my dice, just when I need to do so the most. Cynthia had one of those joyous occasions on Saturday. Our aforementioned prisoner was more mechanical than biological so Cynthia designed a machine to forcibly download the information stored in his memory. As it was being hooked up, he countered by activating his hitherto unknown self-destruct and total memory wipe ability. I held little hope that Cynthia would be able to use/modify on the fly her invention fast enough to get any information from him. I rolled a twelve (as good as it gets on 2d6) on the electronics test, after applying Cynthia's insanely high mind score and excellent electronics skill the test result added up to 24 (even after the penalty Matt applied to the roll) which is the target number BESM assigns for improbable tasks (BESM's highest difficulty class) . All of this means we got the information we were looking for, and while Cynthia may be a 14 year old girl she is clearly technology's daddy.
Sunday saw the resumption after a nearly year long hiatus of Ellery's Eberron campaign. I'm still trying to remember exactly what character goals I had for my changeling Kell. Still it was a fun session, although it served to really reinforce my preference for point based role playing systems. After two years of BESM (plus some random GURPS and Hero action) I find the game mechanics of character creation and advancement in d20 (and really any level based system) to be incredibly restrictive. Sorting through the seemingly endless number of D&D's core and prestige classes for that magic combination that will approximate the admittedly nebulous character concept I have has been an exercise in extreme frustration. My advice for anyone playing D&D (or any other class based system) is look over the classes, and find one that makes you go, "ooooo," and build your character concept around that. Don't create a character concept, and then try and find a class that fits it.
Saturday, February 02, 2008
Wait What?!
Let me preface this by saying my time on WoW (and equally so my time on the Penny Arcade Alliance forums) has not done my vocabulary, grammar, or spelling any good. Not that this story really has any connection to WoW, but I thought I'd just throw that out there.
So at work we usually listen to a radio station out of Watertown, SD. Largely because it is one of the few radio stations that we can actually get reception on inside our call center. That said I find it to be a pretty decent station - for a commercial radio station - they generally (but not exclusively) play a mix of rock running from classic to modern. I have on occasion found their song selection somewhat odd - I've twice heard them play Weird Al's "I Want a New Duck," but today was the first time I've ever done a double take while listening to this station.
The surprising bit of audio was actually an advertisement for one of the grocery stores in Watertown. It started out in a pretty typical manner for local radio advertisement - namely the person reading the script, sounded like she was reading a script. She extolled the virtues of giving your significant other flowers on Valentine's Day, and reminded the listeners of her store's well stocked floral department, then she uttered a phrase that is going to stick in my mind for the rest of my life. . .
". . . and sign up now for your chance to win a singing monkey."
And the only thing I could think to say was, "lolwut?!" Thank you WoW.
Seriously this was a Lewis Black - "if it weren't for my horse. . ." level phrase here. I'm half convinced I misheard it, but I'm not entirely sure I want to hear the advertisement again, because I think I'd be disappointed if it turns out I did hear it wrong.
So at work we usually listen to a radio station out of Watertown, SD. Largely because it is one of the few radio stations that we can actually get reception on inside our call center. That said I find it to be a pretty decent station - for a commercial radio station - they generally (but not exclusively) play a mix of rock running from classic to modern. I have on occasion found their song selection somewhat odd - I've twice heard them play Weird Al's "I Want a New Duck," but today was the first time I've ever done a double take while listening to this station.
The surprising bit of audio was actually an advertisement for one of the grocery stores in Watertown. It started out in a pretty typical manner for local radio advertisement - namely the person reading the script, sounded like she was reading a script. She extolled the virtues of giving your significant other flowers on Valentine's Day, and reminded the listeners of her store's well stocked floral department, then she uttered a phrase that is going to stick in my mind for the rest of my life. . .
". . . and sign up now for your chance to win a singing monkey."
And the only thing I could think to say was, "lolwut?!" Thank you WoW.
Seriously this was a Lewis Black - "if it weren't for my horse. . ." level phrase here. I'm half convinced I misheard it, but I'm not entirely sure I want to hear the advertisement again, because I think I'd be disappointed if it turns out I did hear it wrong.
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