My first impression of using BESM 3e was quite positive, and I’ve been thinking about the differences between the new BESM and the previous edition. I’ve mentioned, briefly, the basics of the BESM 2nd Edition mechanics before. The characters are defined numerically by three stats: body, mind, and soul (quantifying the physical, mental, and metaphysical/supernatural). The success of non-combat actions are determined by rolling two six-sided dice (or as those of us in the hobby would say 2d6) and comparing the number to the relevant stat (body for physical actions, mind for mental actions, and soul for basically everything else), if the result is equal or less then the stat the action succeeded. Various skills and abilities can be taken to make success more likely (for both combat and non-combat actions), but those are the basics.

With BESM 2e in particular another problem that could arise during combat is the characters that go first in a combat round tend to do nothing but burn through the opponents defenses allowing the slower acting characters to actually damage them. First off combat rounds - almost every role playing game divides combat time into discrete units generally called rounds, turns, or phases which usually represent a few seconds of time (I’ve seen systems where a round was as fast as one second, and others where it was as long as one minute). Now as for burning through defenses – the simple combat example I gave above covers one person making one attack, but there are various abilities that allow for multiple attacks during a round (alternatively more then one person can attack the same target in a round). BESM handles this by making the target’s defense combat value decrease by two for each use after the first in the round. If the target also has multiple actions during a round the penalties start once all of those actions are used up. I tended to throw one powerful opponent backed up by some cannon fodder at my players so I tried to design them to be able to fight multiple opponents. Since for most of my campaign the PCs had two actions a round, their opposition usually had three.
All of the above added up to make most fights look something like this (in a very simplified sense): the first PC would attack twice (almost certainly succeeding both times), the villain would defend twice (again almost certainly succeeding both times), the second PC would attack twice, the villain would successfully defend the first attack and have about a 50% chance of succeeding at the second attack, the third PC would attack twice, the villain would try to defend but at this point had only a minute chance of succeeding, and this was repeated until the villain was defeated. Fortunately creative players can go a long way to alleviating this problem, and my players were nothing if not creative. Seriously how many players would think to have their characters use Ethernet cable to first lasso an attacking dragon, and then use it as reigns to ride said dragon while fighting other dragons? And the great thing about BESM 2e is it is flexible enough that when aforementioned player announced his plans regarding Ethernet cable and attacking dragon, or any of the other countless wild/crazy stunts they all pulled I didn’t need to grab the rule book and start madly flipping pages to try and find a relevant rule, I just had them roll their attack and applied whatever seemed relevant as a modifier and adjudicated the results.

Anyway to sum up, my first taste of BESM 3e was positive and I look forward to playing some more. I believe we are getting together again on Labor Day for round two of the Mattoverse, so I'll probably have some more to say about it after that.
Before I go I'd like to point out I've been blogging for one year. Woohoo! I'm a little surprised I've kept it up, all previous attempts at anything resembling a journal have failed quite miserably. By my count I've been blogging for 381 days and with this being post 54 I'm averaging just over one post every seven days; which is pretty much exactly what I wanted to do. So huzzah for me! In celebration I leave you with this amusing picture that has nothing to do with BESM, or anything else I've talked about in this post.
